10/28/2023 0 Comments Halo player countOr a pre-styled Notebook.Ĭommented on: Microsoft OneNote to get Copilot features in November Yw71: Auto-styles & automatic tables would've been better. They're too scared to though because of volumes of trade, but it's really not worth it since you're supporting these actions through indirect funding.Ĭommented on: Microsoft uncovers hacking in Atlassian MickyB Aus: The fact that it's Chinese government supported, there should be sanctions against them. Ĭommented on: Outlook Roadmap upgrades: Open attachments in the Desktop apps Typical Microsoft confusion, nobody's fault but theirs. Does he mean Outlook (NEW), Outlook (Web), Outlook (Desktop). JimmyFal: I'll guess the author is not an Outlook user and is not referring to which version he is talking about. This in addition to recent layoffs at the studio and a restructuring at the bequest of Microsoft. While much of those have since been remedied, though nonetheless Infinite has largely failed to take off in the way Microsoft and Xbox Game Studios were surely hoping.ĭeveloper 343 Industries has also seen the departure of several key members of its staff over the last few years. Halo Infinite released in November 2021 with a litany of technical issues. Recent data shared on Reddit indicated that the game has barely remained in the top 200 games list on Steam. While this data isn’t necessarily representative of how Halo Infinite is doing on PC at large, or on Xbox, it is telling that the launch of season 4: Infection has done little to reignite interest in the open world FPS among Steam players. Which is about 2% of its all-time peak on that platform of 256,000 concurrent players. At present, the game’s player count on Steam is at around 6,000. There was a slight decline in the sales of third-party games, reports GameSpot, but that didn't make much of a dent in the overall revenue figures.Ĭonfidence is riding high with Microsoft's $68.7 billion acquisition of embattled developer/publisher Activision Blizzard, whose plethora of big-name game franchises like "Call Of Duty" could further boost Xbox's business far ahead of competitors like Sony and Nintendo.Īll in all, it seems like Xbox's success will keep on going, further bringing its brand to new heights within the gaming industry.It has certainly been a rocky road for 343 Industries’ most recent effort to revitalize the iconic Halo franchise. Game Pass proved to be among the most important parts of Microsoft's business, alongside first-party game sales. LOS ANGELES, CA - JUNE 13: The new Microsoft Xbox One S console is announced during the Microsoft Xbox news conference at the E3 Gaming Conference on Jin Los Angeles, California. (Photo : Photo by Kevork Djansezian/Getty Images) Read Also: 'Halo Infinite' Couch Co-op Is Possible-But Only Through A Glitch 'Halo Infinite's' Success: A Result Of Xbox's Record-Breaking 2021įrom its beginnings in the bowels of Microsoft, Xbox has surely gone a long way with 2021 proving to be among its biggest years yet in terms of overall revenue.ĭuring their latest Q2 2022 earnings report, the company revealed that they earned an insane $16.28 billion in revenue, which makes it Xbox's all-time best performance within a calendar year, writes ShackNews. This beat 2020's previous record high, and it looks like there's a lot more excellent things to come for the brand within the next several years. But with more content promised such as the fan-favorite Forge mode and Campaign Co-Op mode, the newest "Halo" installment could potentially pull even more new players into its fold. "Infinite" joins "Forza Horizon 5" as Microsoft and Xbox's biggest money-makers for the current generation. IGN gave the mode a 9 out of 10 score, praising it for its handling of both long-time "Halo" fans and franchise newcomers. Reviews of the multiplayer mode, in particular, were quite stellar. There's also the case of the game's free-to-play multiplayer, which opened up even more audiences to the preeminent Xbox franchise as a whole. Microsoft, however, didn't share exact sales numbers for "Infinite." But perhaps that's mainly due to the game being available on Xbox Game Pass, which GamesRadar argues is a major driver for its success.Īnyone subscribed to Game Pass had access to "Infinite" from Day One, which opened up the game to far more players than expected. Metacritic gave it a Metascore of 80 based on 30 critic reviews (7.0 user score based on 885 individual ratings), calling it a "return to form" for the franchise. "Infinite" launched last December to raving reviews from both critics and fans, who were praising the game for its story and single-player/multiplayer gameplay.
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